Moving my birdwings

Some time ago I connected the acceleration sensors of the HTC and Wii¬†remote (and check this blogpost too for explanation). The next step was to send this acceleration data to my electronic speed controllers and outrunner motors. Floor and me went testing the system yesterday, watch the result below. I’m very proud of this.

So check out the photogallery and the video below.¬†Also decided to attach an earlier sketch of the system, although it’s kind of a wild sketch, I think this explains what I did and how it works.

This all means that i can control the wings with my arms and manage the flapping movements to fly!

 

 

Click on the photogallery to see extra info with the pictures

 

The original sketch of the idea

 

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21 thoughts on “Moving my birdwings

    • Mark Granger 14 hours ago
      Alan Kay had a force feedback wing simulator when he was at Apple’s ATG. I visited once and had a chance to try it out. It looked like a metal skeletal wing attached to some motors with metal cords and pulleys. There was a sleeve that went around my forearm. This rig was hooked up to a computer which ran the simulation software. It sensed both the position and rotation of my arm (wing). When I “flapped” my arm, I could feel the air resistance. It was easy to learn how to twist the wing so that there was less resistance on the up stroke than the down stroke.

      -I think=it should be the second step of Jarno project!
      \long way to go on the air\…

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      • Hi Henryk,

        Thanks for your comments, You’re right this is based on Kjel’s system. Modified it a bit..

        According to the AoA, that was some stupidity of us, connect the wires of the speed controllers in the wrong order, which made the motor turn in the wrong direction. Luckily this is easily solved by switching the wires :-D

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